First, aarakocra have historical ties to the Wind Dukes of Aaqa. The Aarakocra works really well as a druid. Plus, they have a bit of a “vision quest” edge to them, too, as the toughest aarakocra warriors are selected to seek out the Rod of … [CDATA[ Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic. Backgrounds that are most appropriate for the aarakocra include the outlander, the hermit, and the sage. Sure, there are less places to hide in the air, but you can easily avoid things like pressure plates, trip wires, and leaving footprints by flying. Dexterity and Wisdom is an excellent combination of ability score increases, and racial flight is insanely powerful, especially at a whopping 50 ft. of fly speed. Flight can be really great for a bard that plans to use weapons like a Valor or Swords, but that's the only thing that the Aarakocra brings to the bard. They, along with the bizarre and oft-mocked flumph, were one of the only good races in the book and seemed ripe for heroic storytelling. They hail from a world beyond — from the boundless vistas of the Elemental Plane of Air. I dont understand how this gets an 18 AC... Dexterity modifier bonus, as you mentioned, which means you have 20 Dex: 5. Aarakocra don't have any racial feats. Thingiverse is a universe of things. Aside from that, the only thing they really get is the flying speed, which yeah, flying is great, but a.) It's hard to think of a better option for monk than the Aarakocra. A cute touch in Legend of Zelda: Breath of the Wild was that the in the clan of Rito (birdfolk), all the main people were traditional birds while their clan leader was a giant owl. The idea of ownership baffles most aarakocra. Talons. Even when perched on a high branch or at rest in their mountaintop homes, they appear alert, with eyes moving and bodies ready to take flight. Averaging around 5 feet in height, they have wings that span around 20 feet, making them proficient flyers. They use their hands normally when on the ground, but they can't make use … One of my favourite NPCs i made is an aarakocra, it's just a gorgeous race that seem otherworldly and i had fun making a character that was an gang in the poor area of a town during an arc in my campaign. //param[bool] should the menu have the sticky-element class Flight solves a lot of problems for fighters since they typically need to rely on party members or magic items whenever an enemy is out of reach. Only 1 left in stock - order soon. Two other circumstances might call an aarakocra to adventure. Aside from flight, the Aarakocra brings nothing to the Wizard. This site works best with JavaScript enabled. Compared to humans, aarakocra don’t usually live longer than 30 years. Cobalt.StickyElement.initialize($('.sidebar-menu')); Subrace of the Aarakocra introduces multiple new features and options for the flying, bird-folk D&D; 5e race. It is in D&D version 5 where they were changed to have separate arms/wings. The official art (above), shows them to have 2 arms, 2 legs, and 2 wings. Mechanically, Aarakocra are frustratingly bland. Sign in Judging by the fluff, they come off as a spiritual, noble race of humanoids, kinda like native Americans, especially from Central and South America, mixed with paladins. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Cannot be wearing Medium or Heavy armor. Standing upright, Aarakocra may reach 7 feet tall. Paladins, like barbarians, are mostly locked into melee. This PDF comes with the following: 5 subraces of the Aarakocra; 15 Racial & Subracial Feats; Player and DM advice and suggestions on removing flight, and flightless options. A freaking flying wizard!!!!! Dexterity is ideal for an archery build, but if you want to be in melee you'll want to use finesse weapons. Those colonies established in the Star Mounts, closest to the Dessarin Valley, were ever a secretive and guarded people, only spotted during their flights over the High Forest. Aarakocra 5E are Bond less and completely live in the elemental plane of air. They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien. As a result, aarakocra who have little interaction with other people might be a nuisance as they drop from the sky to snatch livestock or plunder harvests for fruits and grains. Is there an official ruling on this? [/b] If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 ([1d6]) damage to the target. Your talons are natural weapons, which you can use to make unarmed strikes. Go for a caster domain and remain safely out of range while raining divine wrath on your enemies. Aarakocra on that plane might leave their colonies to lend aid to other humanoids committed to fighting earth cults and thwarting their efforts. The Aarakocra's flight speed is affected by Unarmored Movement, so your already impressive 50 ft. flight speed continues to improve as you gain levels, making an Aarakocra monk among the fastest creatures in the game (at least in terms of speed; actual maximum movement gets messy). Their heads are similar to that of an eagle, and, like real life birds, male aarakocra are more colorful than the females. To use this speed, you can’t be wearing medium or heavy armor. Grab a bow and go nuts. Examine the assassin, blackguard, and ranger spells in this book for likely additions to the mortal hunter’s spell … Ages: 14 years and up ... Book Depository Books With Free Delivery Worldwide: Box Office Mojo Find Movie Box Office Data: ComiXology Thousands of … Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air. My thoughts exactly, great Ranger material. After all, who owns the sky? Actions. They're a flying stat block. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Aarakocra Names As with much of their speech, aarakocra names include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. Aarakocra 5e is anthropomorphic birds of the game with both a set of huge feathers and a set of arms and powerful legs. Seem to have a whole lot of other worlds on the ground, but otherwise you 'll do.! 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